Town Information

Town Government
Being a young town without the strength of larger, more established institutions, the central government of Stonehaven is managed as a  loose federation of guilds, known as the House of Guilds. This council is made up of the guild leaders elected by their members as representatives of their community. Each of these guilds have their own means of governance, ranging from communal anarchism, to monastic hierarchy, to neoliberal capitalism. The administrative duties of the House of Guilds is managed by the Mayor's Council, made up of the Mayor, their Advisor, the Town Acolyte, and a Record Keeper. The Mayor, Marilyn, is in charge of holding the public town hall meetings and has acted as the leader of the town since its founding 30 years ago. A natural leader, she listens to her citizens and works hard to ensure everyone has what they need. The town respects her and would be lost if something happened to her. Justice is mostly dealt with through negotiations between the guilds of the criminal and their victim. Rarely does the Mayor's Council step in, but when they must, the Advisor, Viktorin Mon, will hold public court hearings to determine guilt and punishment. Jail time and corporal punishment are rarely needed, and the nature and length of a convicts sentences are determined by the jury which tried them.

The Guilds
There are eight guilds which manage the various day-to-day and month-to-month responsibilities, as well as planning out the long-term growth of the town. Each guild is run via their own bylaws whose leadership and legislative body may either be elected or appointed, depending on their constitution. These organizations are: Home Page
 * 1) The Adventurer's Guild
 * 2) The Explorer's Guild
 * 3) The Wizard's Guild
 * 4) The Priest's Guild
 * 5) The Farmer's Guild
 * 6) The Crafter's Guild
 * 7) The Merchant's Guild